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	<title>Comments for Its Not Another Gaming Site</title>
	<atom:link href="http://www.itsnags.com/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.itsnags.com</link>
	<description>Play, Learn, Create!</description>
	<pubDate>Tue, 09 Feb 2010 01:18:33 +0000</pubDate>
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		<item>
		<title>Comment on Portal List by Krasi</title>
		<link>http://www.itsnags.com/archives/142#comment-10307</link>
		<dc:creator>Krasi</dc:creator>
		<pubDate>Thu, 14 Jan 2010 04:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=142#comment-10307</guid>
		<description>hi, its me again :)

We did some changes to the website and the new url to submit games is : http://www.gamesorbiter.com/submit_game.php

Thank You</description>
		<content:encoded><![CDATA[<p>hi, its me again <img src='http://www.itsnags.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>We did some changes to the website and the new url to submit games is : <a href="http://www.gamesorbiter.com/submit_game.php" rel="nofollow">http://www.gamesorbiter.com/submit_game.php</a></p>
<p>Thank You</p>
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		<title>Comment on Flash Tower Defence Prototype v 0.9 by Hogey</title>
		<link>http://www.itsnags.com/archives/240#comment-9529</link>
		<dc:creator>Hogey</dc:creator>
		<pubDate>Sun, 20 Dec 2009 12:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=240#comment-9529</guid>
		<description>Hey! Great bit of coding :P But just wondering are you ever going to explane it all? Because there's bits i don't quite understand. If you don't get round to it can you just explane to me how the hit test for each base works so you can't place one on top of another, I mean that I understand that it hit tests all the corners with that for statment but when ever i try to use it it crashes the swf :/  If you could help it would be great thanks :)</description>
		<content:encoded><![CDATA[<p>Hey! Great bit of coding <img src='http://www.itsnags.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> But just wondering are you ever going to explane it all? Because there&#8217;s bits i don&#8217;t quite understand. If you don&#8217;t get round to it can you just explane to me how the hit test for each base works so you can&#8217;t place one on top of another, I mean that I understand that it hit tests all the corners with that for statment but when ever i try to use it it crashes the swf :/  If you could help it would be great thanks <img src='http://www.itsnags.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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	<item>
		<title>Comment on Maze of Darkness by online games free</title>
		<link>http://www.itsnags.com/archives/218#comment-8594</link>
		<dc:creator>online games free</dc:creator>
		<pubDate>Sun, 08 Nov 2009 09:15:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=218#comment-8594</guid>
		<description>hey your website's design is fantastic and the blog post. Please keep them coming. cheers</description>
		<content:encoded><![CDATA[<p>hey your website&#8217;s design is fantastic and the blog post. Please keep them coming. cheers</p>
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	</item>
	<item>
		<title>Comment on Actionscript 3.0 Basics: Handling Events by Actionscript 3.0 Basics: Handling Keyboard Events &#124; Its Not Another Gaming Site</title>
		<link>http://www.itsnags.com/archives/298#comment-5885</link>
		<dc:creator>Actionscript 3.0 Basics: Handling Keyboard Events &#124; Its Not Another Gaming Site</dc:creator>
		<pubDate>Wed, 12 Aug 2009 18:23:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=298#comment-5885</guid>
		<description>[...] that you can create a class(shown here) and handle events(as shown here). It’s time for some user interaction. Now in this tutorial I’ll be showing how to make a [...]</description>
		<content:encoded><![CDATA[<p>[...] that you can create a class(shown here) and handle events(as shown here). It’s time for some user interaction. Now in this tutorial I’ll be showing how to make a [...]</p>
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	<item>
		<title>Comment on Actionscript 3.0 Basics: Working with a class by Actionscript 3.0 Basics: Handling Keyboard Events &#124; Its Not Another Gaming Site</title>
		<link>http://www.itsnags.com/archives/286#comment-5884</link>
		<dc:creator>Actionscript 3.0 Basics: Handling Keyboard Events &#124; Its Not Another Gaming Site</dc:creator>
		<pubDate>Wed, 12 Aug 2009 18:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=286#comment-5884</guid>
		<description>[...] that you can create a class(shown here) and handle events(as shown here). It’s time for some user interaction. Now in this tutorial [...]</description>
		<content:encoded><![CDATA[<p>[...] that you can create a class(shown here) and handle events(as shown here). It’s time for some user interaction. Now in this tutorial [...]</p>
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	<item>
		<title>Comment on Actionscript 3.0 Basics: Working with a class by Actionscript 3.0 Basics: Handling Events &#124; Its Not Another Gaming Site</title>
		<link>http://www.itsnags.com/archives/286#comment-5687</link>
		<dc:creator>Actionscript 3.0 Basics: Handling Events &#124; Its Not Another Gaming Site</dc:creator>
		<pubDate>Thu, 06 Aug 2009 20:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=286#comment-5687</guid>
		<description>[...] those of you who are not familiar with how to work on class files, you can check out the tutorial here. Do not forget to link your .as file to your .fla [...]</description>
		<content:encoded><![CDATA[<p>[...] those of you who are not familiar with how to work on class files, you can check out the tutorial here. Do not forget to link your .as file to your .fla [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Creating a Flash Shooter Game like SkyForce: Part 3a by Vexagon</title>
		<link>http://www.itsnags.com/archives/67#comment-4957</link>
		<dc:creator>Vexagon</dc:creator>
		<pubDate>Wed, 22 Jul 2009 23:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=67#comment-4957</guid>
		<description>lines 105, 106 and 109 could be simply something like
turret._rotation=Math.atan2(player._y-turret._y,player._x-turret._x)*57.2;
"*pi/180" is equel to "*57.2",
Less work for flash means a lot faster [=.
Also, less variables is always better. Unless, you have upgrades,

Also, there are some more things to speed up/make more compact this code.
if(Key.isDown(Key.LEFT)) {
//blah blah
} else if (Key.isDown(Key.RIGHT)) {
//blah blub
}

Else works faster becouse flash will skip those tests if the if statement is true.

And just out of curiosity, why use onEnterFrame 5 times? I'm sorry but I think those code can be shorten to a hundred lines.</description>
		<content:encoded><![CDATA[<p>lines 105, 106 and 109 could be simply something like<br />
turret._rotation=Math.atan2(player._y-turret._y,player._x-turret._x)*57.2;<br />
&#8220;*pi/180&#8243; is equel to &#8220;*57.2&#8243;,<br />
Less work for flash means a lot faster [=.<br />
Also, less variables is always better. Unless, you have upgrades,</p>
<p>Also, there are some more things to speed up/make more compact this code.<br />
if(Key.isDown(Key.LEFT)) {<br />
//blah blah<br />
} else if (Key.isDown(Key.RIGHT)) {<br />
//blah blub<br />
}</p>
<p>Else works faster becouse flash will skip those tests if the if statement is true.</p>
<p>And just out of curiosity, why use onEnterFrame 5 times? I&#8217;m sorry but I think those code can be shorten to a hundred lines.</p>
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	<item>
		<title>Comment on Flash Tower Defence Prototype v 0.9 by admin</title>
		<link>http://www.itsnags.com/archives/240#comment-3054</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 03 Jun 2009 15:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=240#comment-3054</guid>
		<description>I have been having this problem with so many spam comments (about 300 a day, so it took a really long time to notice a legitimate comment...</description>
		<content:encoded><![CDATA[<p>I have been having this problem with so many spam comments (about 300 a day, so it took a really long time to notice a legitimate comment&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on Creating a Flash Shooter game like SkyForce: Part 1 by alex farguson</title>
		<link>http://www.itsnags.com/archives/50#comment-3016</link>
		<dc:creator>alex farguson</dc:creator>
		<pubDate>Mon, 01 Jun 2009 18:12:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=50#comment-3016</guid>
		<description>I think your blog need a new wordpress template. Downalod it from http://templates.wordpressguru.in, The site has nice and unique wordpress templates.</description>
		<content:encoded><![CDATA[<p>I think your blog need a new wordpress template. Downalod it from <a href="http://templates.wordpressguru.in" rel="nofollow">http://templates.wordpressguru.in</a>, The site has nice and unique wordpress templates.</p>
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		<title>Comment on Flash Game Monetization Case Study: Clickometer by Adam Hangman Games</title>
		<link>http://www.itsnags.com/archives/42#comment-2212</link>
		<dc:creator>Adam Hangman Games</dc:creator>
		<pubDate>Mon, 04 May 2009 06:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.itsnags.com/?p=42#comment-2212</guid>
		<description>Really the intresting Article :)
The flash games have their own market....which cant be replaced by any of the game :)
Keep on posting such nice articles :)
Cheers!!!!</description>
		<content:encoded><![CDATA[<p>Really the intresting Article <img src='http://www.itsnags.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
The flash games have their own market&#8230;.which cant be replaced by any of the game <img src='http://www.itsnags.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Keep on posting such nice articles <img src='http://www.itsnags.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Cheers!!!!</p>
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